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Assertion failed on expression: !m_Curves when Playing animation after r...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Play in the Game View m... Read more
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected... Read more
Character Controller Closest Point returns incorrect position when the C...
Reproduction steps:1. Open the attached "CharacterControllerClosestPoint.zip" project2. Open the "SampleScene" Scene3. In the Hierar... Read more
"Unable to load the icon: 'Test'." error is thrown when opening an Edito...
How to reproduce:1. Open the attached "CustomSceneView.zip" project2. Open the "SampleScene" Scene3. Go to Bug -> Open Window4. O... Read more
[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:1. Create new HDRP Template project2. Move static object3. Save the scene4. Enter Playmode- observe that lightmap... Read more
WebGL build renames referenced DLL file to .exe and then cannot find it ...
Reproduction steps:1. Open the user's attached project "Edgar-Repro.zip"2. Build the project for the WebGL platform Expected result:... Read more
[HDRP] Path tracer issue with lamps in the HDRP template
Reproduction:1) Create a new HDRP template2) Run wizard for DXR setup3) Add path tracing with default settings4) Find the lamp in th... Read more
[HDRP] Need to update HDRP wizards documentation
The location of HDRP wizard is outdated in the doc Read more
Editor crashes after constantly creating and deleting GameObjects with s...
How to reproduce:1. Open the attached project ('TMProTestProject.zip')2. Build and run the project (or simply enter Play Mode)3. Pre... Read more
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes