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Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...
Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more
Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...
How to reproduce:1. Change the input language to Romanian2. Open attached project (case_1184456)3. Open the "SampleScene" Scene4. Ri... Read more
ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more
UIElements CreateInspectorGUI() method does not work when used in Animat...
How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more
Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...
How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more
Editor crashes when importing Acrocatic asset
How to reproduce:1. Create a new project2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crashActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size