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0
votes
Fixed

Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more

0
votes
Fixed

Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...

Windows

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Change the input language to Romanian2. Open attached project (case_1184456)3. Open the "SampleScene" Scene4. Ri... Read more

0
votes
Not Reproducible

ArgumentException is thrown when closing the right-click context menu fo...

Scene Management

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Sep 29, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more

0
votes
By Design

UIElements CreateInspectorGUI() method does not work when used in Animat...

UI Toolkit

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Sep 30, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("AnimatorStateMachineRepro.zip")2. Open "New Animator Controller.controller" asset3. In A... Read more

4
votes
Fixed

[Input System] UI becomes unresponsive when multiple GameObject componen...

Package: Input System

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Oct 03, 2019

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Version/s: 0.9.5, 1.0.0

How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more

3
votes
Duplicate

[StateMachine] Animation states in Animator are not automatically update...

Animation

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Sep 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

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Sep 04, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce:1. Open attached Unity project2. Select CubeBlend in the Hierarchy window3. In the Inspector window, click "Link SM... Read more

0
votes
Won't Fix

[Win7] Built HD-RP player leaks memory

Package: Scriptable Render Pipeline HD

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Sep 11, 2019

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Version/s: 4.10.0, 7.1.2

How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more

0
votes
Fixed

Editor crashes when importing Acrocatic asset

Asset - Importers

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Sep 10, 2019

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Version/s: 2019.3.0a10, 2019.3.0b2, 2020.1.0a1

How to reproduce:1. Create a new project2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crashActua... Read more

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