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[Animation] BlendTree overlaps and hides another Blendtree on adding the...
BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more
[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps:1. Open project in "AudioLoopTest.zip"2. Select "Sound" in Hierarchy window3. Window -> Sequencing -> Timel... Read more
[Linux] [HDRP] Crash when exiting Play mode
How to reproduce:1. Create a new HDRP project2. Enter Play mode3. Exit Play mode-- observe the crash Reproducible with: 2019.3.0b8, ... Read more
[VCS] NullExceptions are continuously thrown when Inspecting missing pac...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more
[iOS] Build crashes when orientation is set to Portrait Upside Down on d...
Steps to repro:1. Create a new project2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is se... Read more
core::StringStorageDefault<char>::assign Crash and Editor unresponsivene...
Steps to reproduce:1. Open supplied project2. Go to Edit -> Project Settings -> Editor -> Asset Pipeline3. Change from V2 t... Read more
[Collab] Collab window does not disappear after clicking on "Start now!"...
Collab window does not disappear after clicking on "Start now!" button or anywhere on Services window Steps to reproduce:1) Create a... Read more
Memory leak in ShadowMapJobHeader
How to reproduce:1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are mor... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce:1. Create a new project2. Try changing game objects name with Handwriting to text functionality Expected results:... Read more
[2D] CompositeCollider2D polygon generation is inconsistent when using t...
How to reproduce:1. Open the attached project ("case_1190643-UnityCollisionBug.zip")2. Open the repro scene ("SampleScene)3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist