Search Issue Tracker
Icons and fonts are not sharp on a retina display
to reproduce:1. Open Unity on a computer with a Retina displayExpected result: Everything looks properlyActual result: Icons and fon... Read more
[Shader compiler] Surface shader doesn't compile with sized array parame...
To reproduce:1. Open attached project2. Notice that primitive shader compiles while surface shader doesn't Read more
Manual activation on OS X makes Unity hang
Manual activation on OS X makes Unity hang - you need to kill the process and start Unity again Found in 4.3rc3 but it can also be r... Read more
Plugin DLLs are excluded even if they are placed not in platform specifi...
Reproducible on both WP8 and WSA platforms.If some multi-platform plugin DLL is placed in a folder named other than platform name, i... Read more
Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.T...
Issue on Windows Store Apps. Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.TextArea input fields.Normal beh... Read more
"Script Define Symbols" value gets reverted to its previous value when l...
== *Note : This behavior is no longer reproducible in 5.6b4. Please see the subcases for instances where this bug still reproduces. ... Read more
When you Copy an Avatar for a base model, CombineMeshes breaks
To reproduce:1. Open attached project2. Open scene "Merge Bug"3. Enter play mode. You will see two examples of combined meshes. One ... Read more
Standalone build launched in windowed mode appeared to be just black
To reproduce:1. Open the project attached2. Make a build for windows3. Play the build in windowed mode, with the Antialiasing on, on... Read more
crash on selecting webcam
-repro:--build attached project for linux--start build on Linux--click "update"--select the found webcam--NOTICE app crashes Read more
Input.compensateSensors doesn't work on Windows Store Apps
Setting Input.compensateSensors to TRUE doesn't compensate screen orientation. It works just the same as Input.compensateSensors set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument