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System.Environment.Exit causes a build to freeze
To reproduce: 1. Open the project, attached by the tester (exitFreeze.7z) 2. Build and run the project for standalone 3. Press Spac... Read more
[Timeline] Dragging & dropping Audio Source to a Bindings slot does not ...
How to reproduce: 1. Open "TimelineBug" project and 'Repro" scene 2. Click on "New Timeline" GameObject in Hierarchy 3. Try to dra... Read more
[Troubleshooter] Search in Tabs shows all 10 pages of results, not accum...
To repro: 1. In Troubleshooter, search field enter "Error". Note: Observe All tab and 10 pages. 2. Go to page 10. 3. Go to Forums... Read more
[NET 4.6] Editor fails to open with "function mono_unity_register_path_r...
To Reproduce: 1. Create a new empty project. 2. Set scripting backend to .NET 4.6 3. Observe that after you click restart the edit... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
Overwriting tiles in the tile palette leaves dead tiles in the palette t...
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
The Unity Project from the asset store called Republique crashes
The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1... Read more
[UWP] Misleading error message when trying to build&run on Windows Phone...
Steps to reproduce: 1. Create a new project/Open any Unity project 2. Open build settings 3. Build and run on Windows Phone (disconn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding