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0
votes
Duplicate

Animations artifacts can be seen when using Timeline scrubbing

Package: Timeline

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Feb 03, 2020

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Version/s: 1.2.6, 1.4.0-preview.1

Reproduction steps:1. Open the attached project ("case_1216698-W_G_Animation.zip")2. Open the repro scene ("AnimationTest")3. Select... Read more

0
votes
Fixed

"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more

0
votes
Third Party Issue

Rendering issue in the Canvas Component

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached "repro_IN-49850.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Swap two... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more

0
votes
Fixed

Project fails to open with the command line argument "-profiler-enable" ...

Profiling

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Nov 27, 2020

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Version/s: 2021.1.0a1, 2021.1.0a8

The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more

0
votes
In Progress

GPU Deformation loses functionality when GameObject is used with URP Cus...

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Oct 20, 2025

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Version/s: 6000.2.8f1, 6000.3.0b6, 6000.4.0a3, 6000.5.0a1

Steps to Reproduce:1. Open the ‘2D GPU Deformation Bug.zip' project2. Open the ‘SampleScene’ scene3. Ensure Skinning is set to ‘GPU’... Read more

0
votes
Fixed

Crash on Meta Quest 2 when using Vulkan

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Oct 07, 2024

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Version/s: 2021.3.44f1

How to reproduce:1. Open the attached project "SurvivalURP12.zip"2. Build And Run the project on Meta Quest 2 Expected results: Play... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Fixed

[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...

Graphics - General

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Aug 09, 2018

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Version/s: 2017.4.7f1, 2018.1.0b1

Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

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