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[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps:1. Download the attached project: "InputSystemMousePositionBug.zip"2. Open the SampleScene3. Enter the Play Mode4... Read more
Crash when trying to render a specific submesh with CommandBuffer.DrawRe...
How to reproduce:1. Open the attached project2. Open the _main Scene3. Click Play4. Click Play on Sandbox 1 Expected result: The gam... Read more
Playhead representation on scroll bar does not account for user viewing ...
Currently the white bar representing the current playhead position on the horizontal scroll bar is set to be relative to the playabl... Read more
Warnings about unable to add internal Undo related menu item appears aft...
Steps:1. Create a new project==>"Cannot add menu item 'Window/Internal/Undo' for method 'MonoMethod.Init' because a menu item wit... Read more
[UWP] Build using managed plug-ins is inoperative
How to reproduce:1. Open the attached "miner.zip" project2. Build and run to UWP (with Development Build turned on) Expected result:... Read more
Reorderable ListView binds negative index when dragging an element off t...
How to reproduce:1. Open the user's attached project2. Open Window > Example Window3. Select the last element in the ListView4. D... Read more
Editor crashes when opening project with Gaia
Reproduction steps:1. Open user attached project Expected result: The project loadsActual result: The project crashes Reproducible w... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce:1. Open the user's attached "URP default.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering... Read more
[ShaderGraph] Dialogue spam when closing a unsaved shader graph
Reproduction steps:1. Create and open a new project with the Universal Render Pipeline template2. In the project window, go to "Exam... Read more
ArgumentNullException gets thrown when changing the base class to MonoBe...
How to reproduce:1. Open the attached '1319708.zip' project2. In the Project window double-click on the Test Animator Controller3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window