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[OSX] Windowed Player window gets stuck in the menu bar with Capture Dis...
Steps to reproduce:1) Open the attached project.2) Build for OSX.3) Launch the build.4) Tick the 'Fullscreen' checkbox.5) Press 'Sav... Read more
[CEF] TypeError: undefined is not a function. Crash!!! Crash after closi...
How to reproduce: 1. Start Unity and select the attached project (On disk).2. Open "Services" Window and make sure both Cloud Build ... Read more
[iOS] Touch Input Drops Out At High FPS
Steps to reproduce:1) Open the attached project.2) Deploy to an iOS device and run.3) Start drawing on the screen. Red 'x' signs app... Read more
Adjusting Shadow Strength on a realtime light causes lightmapped objects...
Steps to reproduce: 1. Open the attached project.2. Go to 'Build settings' and set it to iOS platform.3. In the 'Hierarchy' window, ... Read more
Crash at Object::IsDerivedFromClassID when importing specific animation ...
How to reproduce:1. Open the attached project2. It will crash3. If project doesn't crash, reimport AquireBox_entry animation Read more
Layer name does not change when renaming it from Inspector tab
Steps to reproduce:1.Open attached project.2.Select Cube.3.Open Animator tab.4.Rename layer in the Inspector tab- Layer name does no... Read more
RenderTexture Fails to Update when Camera has an Image Effect Enabled
How to reproduce: 1. Open the attached project and "test" scene in it.2. Press play in the Editor and observe there is no circle in ... Read more
Imported assets failed to run script updater. System.NullReferenceException
Steps to reproduce:1. Open "case_818952-New_Unity_Project"2. Open "Survival" scene.3. Observe console. (Failed to run script updater... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved