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0
votes
Won't Fix

[tvOS] APIUpdater fails when changing platform to tvOS

Scripting

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Apr 02, 2018

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Version/s: 2018.1.0b12

When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more

0
votes
Not Reproducible

[Android][LWRP][ShaderGraph][Vulkan] Screen distortion using Vulkan Grap...

LW RP

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Apr 16, 2018

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Version/s: 2018.2.0b1

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan in the Player Settings3... Read more

0
votes
Won't Fix

[Collab] Tollbar Cancel button is always shown as pressed after it is cl...

Collab

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Apr 16, 2018

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Version/s: 2017.1.0f2, 2018.2.0b1

[Collab] Tollbar Cancel button is always shown as pressed after it is clicked RMB To reproduce:1. Create a new project2. Push it to ... Read more

0
votes
Duplicate

AssetBundle.LoadAsset behaviour is async

Asset Bundles

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Apr 12, 2018

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Version/s: 2017.1.0a3, 2017.3.1p1

How to reproduce:1. Open user's project (test_bundle.zip)2. Open scene "main.unity"3. Play the scene4. Observe the Console5. Inspect... Read more

0
votes
Fixed

[Windows] EndLayout group or Stack empty error is thrown when triggering...

uGUI

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Apr 13, 2018

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Version/s: 2017.3.0a1, 2017.4.0f1

How to reproduce:1. Open given Unity project2. Go Window -> Custom -> Asset Bundle Builder3. Press Build button Expected resul... Read more

0
votes
Not Reproducible

Editing animation curves cause them to flicker in the inspector

Animation

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Apr 13, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open attached project "1025925.zip"2. Open testing.unity scene3. Select GameObject from the hierarchy window4. In th... Read more

0
votes
Won't Fix

Error pops up when second player connects to a hosted game and additiona...

Networking

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Apr 10, 2018

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Version/s: 2017.2.0a1, 2017.3.1f1

How to reproduce:1. Open attached Unity project "PersistentNetworkObjectBug"2. Select File --> Build And Run3. Build and Run4. Pr... Read more

0
votes
Fixed

[PLM] Editor crashes while baking after removing terrain trees and switc...

Progressive Lightmapper

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Apr 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

Steps to repro: 1. Open attached project and 't1' scene on Windows;2. In the Hierarchy select 'Terrain' gameobject;3. In the Inspect... Read more

1
votes
Fixed

[PLM] Slow baking performance with LODs

Progressive Lightmapper

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Apr 16, 2018

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Version/s:

In Progressive Lightmapper, adding LODs to Mesh Renderers drops the baking performance radically. This issue is much more pronounced... Read more

0
votes
Won't Fix

Render texture renders black when resolution line count is higher than 2731

Graphics - General

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Apr 15, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open repro project attached in comment2. Open scene "PackingTest", hit play3. Select object "AppManager" and o... Read more

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