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Draw call cannot be batched when objects are affected by different refle...
Reproduction steps:1. Download user's project and open in Unity2. Open "test" scene3. Open Window -> Debug -> Frame Debug4. Se... Read more
Textures break when GenerateMipMaps is disabled with Max Size set to 819...
Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more
[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...
Steps to repro: 1. Open attached project and 't1' scene;2. Create Terrain gameobject (GameObject>3D Object>Terrain);3. In the ... Read more
[Regression] It is not possible to navigate (fly) in scene view using ar...
Steps to reproduce:1. Create a new project2. In scene view try pressing arrow keys to fly around- Note: Holding Mouse 2 (right click... Read more
[WSA] When building UWP, get error Windows.Perception.People.HeadPose::g...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the test.unity scene4. Build5. Observe the... Read more
Legacy diffuse shader doesn't work with Progressive Lightmapper
How to reproduce:1. Open user's project (Lightmap issue 2018.1b.zip)2. Open scene "3B_scene.unity"3. Bake lightmap using Progressive... Read more
Compilation errors during asset bundling changes active build target
How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more
Unresponsiveness due to reloading Visual Studio project
For larger projects this reload takes a long time (~20-30 seconds of unresponsiveness). The bug is easily noticeable when using Visu... Read more
[macOS] Play/Pause buttons have a small white outline when the Play butt...
Steps to reproduce: 1) Open Unity and create a new project2) Press Play buttonNote: Play/Pause button colors will be not correct and... Read more
[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used