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0
votes
Fixed

Missing Beast.dll on 4.5a5

Installer

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Jan 13, 2014

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Version/s: 4.5.a5

After I install, I can only open 4.5a5 once. After that I get an error that states "The program can't start because beast32.dll is m... Read more

1
votes
Fixed

Missing "new" in AndroidJavaRunnable documentation

Docs - Infrastructure

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Jan 07, 2014

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Version/s: 4.3.1f1

In http://docs.unity3d.com/Documentation/ScriptReference/AndroidJavaRunnable.html in the C# example, the line:"activity.Call("runOnU... Read more

1
votes
Fixed

Audio does not start at the begining when streaming

Audio

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Jan 12, 2014

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Version/s: 4.3.2f1

To reproduce:1. Download the project attached2. Play scene "case1"3. The audio streaming does not start at the begining of the clip4... Read more

9
votes
By Design

Mono/Unity does not perform null checks properly

Scripting

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Jan 03, 2014

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Attach the script to the Main Camera3. Run the scene4. Observe the logs in the console5.... Read more

3
votes
Fixed

Specular Reflections are broken on spotlights and shadows

Shadows/Lights

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Jan 06, 2014

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Version/s: 4.3.2f1

To reproduce:1. Open attached project2. Open scene "Directional Lightmap_Test"3. Notice the spotlight and shadow on the wall - they ... Read more

0
votes
Fixed

Crash, when adding a box collider, then reverting to prefab

Assets Management

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Jan 13, 2014

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Version/s: 4.3.1f1

To reproduce:1. Create a prefab without any colliders2. Place an instance of the prefab in your scene3. Add a box collider to the in... Read more

1
votes
Not Reproducible

Loop animation breaks when setting animation compression to Optimal

Animation

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Jan 08, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "Loop Bug"- go to Character>Animation and select the Sprint_Lo... Read more

1
votes
Fixed

SystemInfo.systemMemorySize returns negative value on devices with more ...

Android

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Jan 10, 2014

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Version/s: 4.3.2f1

Reproduced on:Samsung Galaxy Note 3 LTE (SM-N9005) with Android 4.3 (3 GB of RAM) Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936) Read more

0
votes
Not Reproducible

Tessellation breaks when moving the main camera in the scene

Graphics - General

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Jan 10, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- open the scene "aegweg"- have both scene view and game view in the layout- press... Read more

0
votes
Fixed

Sprite Renderers can not be Occlusion Culled

Graphics - General

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Dec 22, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "Test"- expand the "CMTileset" object and select any of the tiles... Read more

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