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Fixed in 5.0.2
Votes
3
Found in
4.3.2f1
Issue ID
584313
Regression
No
Specular Reflections are broken on spotlights and shadows
To reproduce:
1. Open attached project
2. Open scene "Directional Lightmap_Test"
3. Notice the spotlight and shadow on the wall - they look broken
Comments (3)
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RyanFavale
Mar 18, 2015 18:54
Is this issue still in Unity5 as well? I am having issues where if I set the spotlight intensity to greater than 1.5 it will blow out the reflection probe.
Major Fool
Feb 03, 2014 03:31
This happens to me also.
Pix10
Jan 23, 2014 14:20
This extends also to specular reflections from self-illumating (emissive) objects.
Note that this bug refers specifically to Radiosity Normal Mapped (Directional) Lightmaps - they are completely broken and useless as is.