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Fixed in 5.0.2

Votes

3

Found in

4.3.2f1

Issue ID

584313

Regression

No

Specular Reflections are broken on spotlights and shadows

Shadows/Lights

-

To reproduce:
1. Open attached project
2. Open scene "Directional Lightmap_Test"
3. Notice the spotlight and shadow on the wall - they look broken

Comments (3)

  1. RyanFavale

    Mar 18, 2015 18:54

    Is this issue still in Unity5 as well? I am having issues where if I set the spotlight intensity to greater than 1.5 it will blow out the reflection probe.

  2. Major Fool

    Feb 03, 2014 03:31

    This happens to me also.

  3. Pix10

    Jan 23, 2014 14:20

    This extends also to specular reflections from self-illumating (emissive) objects.

    Note that this bug refers specifically to Radiosity Normal Mapped (Directional) Lightmaps - they are completely broken and useless as is.

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