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UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
Animator parameters revert to default state when switching to AnimatorOv...
How to reproduce:1. Open the user's attached project "AnimatorOverrideTest2019.zip"2. From the Project tab, open Assets/TestScene.un... Read more
Shape.Countours will be incorrect for a shape which has rotated geometry
How to reproduce:1. Open the attached project "TEST.zip"2. Open SampleScene3. Click Play4. Observe the Game View Expected result: Yo... Read more
Particles invisible when using SMRenderer on build if UseMeshColors is s...
Reproduction steps:1. Open attached project "SkinnedMeshRendererParticles.zip"2. Add "TestingScene" to Scenes in Build ("Scenes" fol... Read more
File could not be read errors thrown when Importing package with Sprites
Reproduction steps:1. Create a new empty Project2. Import the attached Package Expected result: The packages is importedActual resul... Read more
[HDRP] IES profiles break on 2021.2.0a17+
Reproduction:1) Open the project with unity a142) Look at the game view. IES profile is working. No errors3) Open the project with u... Read more
[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
Create empty project Create Particle System Play Particle System Load RenderDoc via the in-Editor button Notice particle rendering i... Read more
Package visibility toggle is ignored when searching in the Project window
How to reproduce:1. Open the user's attached project2. In the Project window toolbar toggle the Package visibility toggle3. In the s... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
[Android][Input System] TouchPhase fails to complete after taking a scre...
Reproduction steps:1. Open the attached user's project "tt1.zip"2. In the Project Window under the "Scenes" folder open "SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size