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Right-clicking on a Prefab Light Shadow properties will not display the ...
How to reproduce:1. Open the attached project "case_1333408-ApplyToPrefab"2. Open SampleScene3. Click on Point Light in the Scene Hi... Read more
UIBuilder: Edit setup is corrupted when malformed UXML is loaded
Jira Issue: https://jira.unity3d.com/browse/UIT-1281 Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps:1. Open the lined "UploadSpeedTestProject"2. Open Task Manager, sort by Network usage3. Edit Line 19 of UploadTes... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more
[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalO...
How to reproduce:1. Open the user attached project2. Open SamplScene3. Enter Play mode4. Observe the Cube which is using the ShaderG... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce:1. Open the attached project "AnimatedVector4.zip"2. Open Scene3. Click on AnimatedMaterial in the Scene Hierarchy4... Read more
Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
Rect Transform track references don't get removed from the .prefab file ...
How to reproduce:1. Open the user's attached project2. Open the 'Director Prefab.prefab' file in a text editor3. Observe the entries... Read more
Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...
Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation