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GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce:1. Download and open the project "MenuTest.zip"2. Right-click inside the Assets folder in the Project window3. Cl... Read more
OpenCL max alloc size exceeded when baking probe volumes
Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more
Editor Toolbar button icons not aligned to button center, button/dropdow...
Steps to reproduce:1. Create/Open any Unity project2. Observe Play, Pause, and Step buttons, account, layer, and layout dropdowns Ex... Read more
[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...
Reproduction steps:1. Open customer's attached project (steps for access in steps)2. Build for iOS and open the Xcode project genera... Read more
[Input System] GetDevice<T>.IsActuated reports incorrect results after a...
Reproduction steps:1. Open attached project "InputActuatedTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Project window, o... Read more
Baked cookies in URP don't react to changes in cookie size
Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more
[Editor] Layer mask values are calculated based on sequential incides ra...
How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more
Crash on UnloadAssetBundle when exiting Play Mode after recompiling scripts
Reproduction steps:1. Open the user's attached project2. Open scene "StFall1"3. Enter Play Mode4. Open any script, edit it and go ba... Read more
Textures remain in RAM even after they've been uploaded to VRAM
Reproduction steps:1. Open user attached Project2. Build and Run3. Press each of the Buttons on the left side Expected result: VRAM ... Read more
[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...
How to reproduce it:1. Open the user's attached project "NoSrpShaders.zip"2. In the Player Settings make sure Graphics API is set to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs