Search Issue Tracker

2
votes
By Design

DrawMeshInstanced has no performance difference when drawing many object...

Mobile Graphics

-

Feb 03, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Steps to reproduce:1. Open the user's attached project "UnitDrawMeshInstanced.zip"2. Build it for Android3. Open the app4. In the bo... Read more

1
votes
By Design

[WebGL] WebGL2 build shows black screen in Safari

WebGL

-

Feb 23, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

Steps to reproduce:1. Download and open the attached project "WebGL2_Test.zip"2. Add the Demo scene in Scenes to build (File > Bu... Read more

0
votes
Duplicate

Custom inspector throws errors after update to 2020.2.6f1

Serialization

-

Mar 01, 2021

-

Version/s: 2020.2.6f1

Repro Steps:1- Open the attached example using Unity version 2020.2.6f12- Click on the asset named "10-TutorialPage".3- Go to the Co... Read more

0
votes
Fixed

Assertion failed on expression: 'manager != NULL' error is shown after s...

Progressive Lightmapper

-

Mar 01, 2021

-

Version/s: 2021.2.0a7

Steps to repro:1. Open the attached project and load the 'Night' scene;2. Drag and drop 'geometry' scene from the Project folder to ... Read more

0
votes
Fixed

OnMouseDown is not called when clicking on a GameObject when targeting d...

Input

-

Feb 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "EditorMouseInput"2. Enter the Play Mode3. In the Game view, target th... Read more

0
votes
Fixed

[URP][2D] Previous Tilemap is still rendered until resolution is updated...

2D

-

Mar 01, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Retro.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4. Observe the Tilema... Read more

0
votes
Won't Fix

Editor hangs when setting a SpriteRenderer's Sprite with code after sett...

2D

-

Feb 21, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "HeatMap.zip"2. Open scene "SampleScene"3. Enter Play Mode Expected result... Read more

1
votes
Won't Fix

Missing reference error when moving a ShaderGraph with Sub Graphs to a p...

Package: Shader Graph

-

Feb 21, 2021

-

Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1316351-SubGraphReference)2. Add the attached file SHADER_GRAPH.shadergraph to t... Read more

0
votes
Fixed

RectTransformUtility functions that output a Vector, output only (0,0,0)...

uGUI

-

Feb 10, 2021

-

Version/s: 2018.4, 2019.3.0f6, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project "case_1313831 RectTransformUtility_Not_Working.zip"2. Open the Scene "SampleScene"3. S... Read more

2
votes
Fixed

UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...

Progressive Lightmapper

-

Jan 30, 2021

-

Version/s: 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps:1. Open the attached project "Case_FBXMarginMethod.zip"2. Select "st_99_99" fbx file in the Project view folder3.... Read more