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0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more

0
votes
Fixed

Changes in behavior of AnimatorIK while editor is stopped

Animation

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Mar 22, 2017

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Version/s:

fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Won't Fix

Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...

Graphics Optimization Systems

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Aug 02, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

3
votes
Fixed

'Frame not in module' when stepping into partial class if NodeCanvas is ...

Scripting

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Dec 21, 2016

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Version/s: 5.5.0p1

How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

[Backport] [UI Builder] Hierarchy collapses when changes are saved

UI Builder

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May 27, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more

0
votes
Won't Fix

Crash on "tt_cmap12_char_map_binary" when upgrading URP material

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Jul 29, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1

How to reproduce:1. Open the “IN_80999” project2. When the “URP material upgrade” window pops up press “OK”3. Observe the Editor Exp... Read more

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