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0
votes
Won't Fix

OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...

Scene/Game View

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Mar 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more

0
votes
By Design

[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...

Themes

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Feb 20, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more

0
votes
Fixed

Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...

Graphics - General

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Jan 04, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more

0
votes
Fixed

The sample rate of animation imported to Unity is set 12.5fps if lower t...

Animation

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more

4
votes
Fixed

Addressables System Fails to load Sprite with Secondary Texture (Normal ...

Package: Addressables

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Dec 22, 2022

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Version/s: 1.21.2

How to reproduce:1. Open the attached project “IN-25939.zip“2. Open the “SampleScene“ Scene3. Open Addressables Group window by sele... Read more

0
votes
By Design

[Linux Editor] SpriteShape object does not come with Collider component.

2D

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Aug 08, 2018

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Version/s:

According to the test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/59383When a new Sprite Shape object is created, ... Read more

2
votes
Fixed

[HDRP] Direct contribution from HDRIs is not taken into the account when...

Package: Scriptable Render Pipeline HD

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Feb 17, 2020

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Version/s: 7.1.7

Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Navigate to Lighting Settings and generate lighti... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more

7
votes
Won't Fix

Package Manager doesn't see Cinemachine as an installed package

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more

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