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OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more
[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...
To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps:1. Open the attached project2. Open the "Test scene"3. Select the Main Camera game object4. Enable HDR5. Switch t... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
Addressables System Fails to load Sprite with Secondary Texture (Normal ...
How to reproduce:1. Open the attached project “IN-25939.zip“2. Open the “SampleScene“ Scene3. Open Addressables Group window by sele... Read more
[Linux Editor] SpriteShape object does not come with Collider component.
According to the test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/59383When a new Sprite Shape object is created, ... Read more
[HDRP] Direct contribution from HDRIs is not taken into the account when...
Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Navigate to Lighting Settings and generate lighti... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more
Package Manager doesn't see Cinemachine as an installed package
Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server