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0
votes
By Design

Temporal Anti-aliasing from the Post Processing Stack not working in the...

Post Processing

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Sep 07, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip) 2. Open "Default Scene" scene 3. Select "Default" asset... Read more

1
votes
Fixed

All LOD renders get enabled when LODGroup component is disabled

Camera

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Sep 07, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open user's project 2. In Inspector window, find LOD Group component and disable it Expected: all renderers get di... Read more

0
votes
Won't Fix

[UWP] Input.GetJoystickNames() empty on Start in UWP builds

Universal Windows Platform

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Sep 07, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more

0
votes
Fixed

Light Probes and Reflection Probes are ignored when using Graphics.DrawM...

Shaders

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Sep 08, 2017

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Version/s: 2017.2.0b10

How to reproduce: 1. Open the attached "IndirectDrawTest" project and "Test" scene 2. Open Game view window and notice that there a... Read more

0
votes
Not Reproducible

Speedtree can't be affect by wind with shadows only setup

Speedtree Integration

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "ShadowsOnlyIssue" Scene 2. Press Play Actual result: Speedtree with s... Read more

0
votes
By Design

Coroutine are advanced each time the editor updates when play mode in pa...

Scene/Game View

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Main" Scene 2. Enter play mode (Notice the console log for every frame... Read more

0
votes
Won't Fix

EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...

IMGUI

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" to display the Some... Read more

0
votes
Won't Fix

Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...

Themes

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" in order to display... Read more

1
votes
Won't Fix

Assertions always throw exceptions when debugging scripts and ignore the...

CodeEditors

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Download attached project file and open "Main" Scene 2. Select the GameObject named "GameObject" in order to d... Read more

0
votes
Fixed

Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...

Timeline

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Sep 08, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached project and "Repro" scene 2. Open Timeline window and select "A" GameObject in Hierachy, noti... Read more

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