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[Profiler] Android Tethered connect not appearing unless phone was conne...
Steps to reproduce:1. Turn off wifi on the phone and connect via a USB cable2. Launch Unity (that has an Android Module installed an... Read more
Path is impassible for the Agent when multiple lines connecting obstacle...
How to reproduce:1. Open the user's attached "NavMeshComponents-master" project2. Open the "3_free_orientation" Scene3. Enter the Pl... Read more
[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...
Reproduction steps:1. Open the user's attached "debugDOF.zip" project2. Load the "LoaderScene"3. Enter Play mode4. Put on HMD Expect... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
HLSLcc generates incorrect Metal/Vulkan Shaders when tessellation factor...
1. Open the attached "TessFactorReadProject.7z" project2. Open the "ReproScene" Scene3. Enter Play Mode4. Observe the Game view Expe... Read more
2D lighting performance regression in Scenes that are using Shadow Casters
How to reproduce:1. Open the attached project named "Case_1331230"2. Open the "Test" scene and enter Play mode3. Open the Profiler w... Read more
Unity crashes when forcing render texture to update before it being init...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. In the Hierarchy window, select Terrain GameObject3. I... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce:1. Open the attached project "LightBaking_20052021.zip"2. Open SampleScene_A3. Click Window > Rendering > Lig... Read more
[Android] [InputSystem] Callback is not called for multiple touches afte...
Steps to reproduce:1. Open the attached project "1335140TestInput.zip"2. Build and run the "SampleScene" Scene3. Rapidly click the s... Read more
Surface Arc Gizmo in Platform Effector 2D Component not being shown when...
Reproduction steps:1. Open the Project "case_1336037-Platformer"2. Open the Scene "SampleScene"3. Go to Window>Layouts>Load La... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask