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0
votes
By Design

Object behave in an incorrect way when intersecting with a collider

Physics2D

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Nov 18, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "sc1" and press play- press "w" to jump and notice the behavior o... Read more

0
votes
Fixed

GetActiveTcpConnections() causes crash

Networking

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Dec 10, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open "test projekt"2. Attach the "connectioninfo" script to the Main Camera3. Enter play mode4. Press the "Do it" bu... Read more

0
votes
Duplicate

Crash when selecting a non-supported font in project

Assets Management

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Dec 09, 2013

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Version/s: 4.3.1f1

To reproduce:1. Open attached project - an error is thrown in the console:"The font Assets/Builtin skin/Sources/Arial Rounded Bold.t... Read more

0
votes
Fixed

Crash when using a system.net.networkInformation script

Networking

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Nov 13, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- create a cube and attach the networking.cs script to it- press play and Unity wi... Read more

0
votes
Fixed

Crash when using GameObject.Destroy(destinationTexture)

Graphics - General

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Nov 17, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene "Main Menu"- press play and select New Game- press Create Server-... Read more

3
votes
Postponed

Performance issue when using PolygonCollider2d.SetPath().

Physics2D

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Dec 11, 2013

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Version/s: 4.3.0f4

1) What happenedPerformance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshCo... Read more

6
votes
Fixed

No shadows on Samsung Galaxy Note3

Android

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Dec 11, 2013

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Version/s: 4.3.1f1

Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more

1
votes
Not Reproducible

Crash on play mode when duplicating a gameobject with an audio source an...

Physics

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Dec 11, 2013

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Version/s: 4.3.1f1

To reproduce:1. Extract and import crash.zip2. Put the prefab "crash" in the scene3. Enter play mode4. Duplicate the gameobject a fe... Read more

0
votes
Fixed

The SpriteRenderer Material field component in the inspector can be deleted

2D

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Dec 11, 2013

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Version/s: 4.3.1f1

To reproduce:1. Create a project and import a sprite2. Add the sprite to the scene and select it3. In the inspector, right click the... Read more

0
votes
Duplicate

Duplicate script names in firstpass vs standard assemblies produces corr...

Scripting

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Dec 11, 2013

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Version/s: 4.5.0a2

To reproduce: 1. Open the attached project and "repro" scene2. Observe that there are two 'MouseLook' scripts in the project, one in... Read more

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