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[Audio] Error executing m_dryGroup->getSpectrum when using array with a ...
To reproduce:1. Open attached project2. Run textureByData scene3. Observe getSpectrumData errors in console Reproducible 5.5.0b1, 5.... Read more
[WebGL] Negative audio pitch doesn't make audio play backwards
Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more
Loading specific asset bundle crashes at AssetBundleLoadFromAsyncOperati...
Steps to reproduce: 1. Open attached project "827233.zip"2. Open scene "repro"3. In hierarchy select "GameObject"4. In its inspector... Read more
Unity crashes when assigning camera rect (RenderImageFilters(RenderLoop...
Steps to reproduce: 1. Open the attached project.2. Open 'TestScene' scene.2. Press play. After pressing play Unity crashes. The use... Read more
Loading.LockPersistentManager object lock impacts performance during Ass...
Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation. Developers suggested defe... Read more
Building to a folder outside of the project folder fails
Fix has been pulled to trunk and 5.5 Read more
Transparent Object scales incorrectly with CommandBuffer while RenderTex...
Steps to reproduce:1. Open attached project.2. Open scene "withTransparent".3. Select command_buffer object in Hierarchy and turn of... Read more
IL2CPP fails when building for WebGL when the project path has a comma i...
Steps to reproduce:1. Create a new Unity project and make sure it has a comma in its title (for example "comma, test")2. Build and r... Read more
Graph display does not match actual animation when Quaternion Interpolat...
Steps to reproduce:1. Extract "CurveTest.zip" project which was sent by user2. Open "CurveTest" project and "Scene1" scene3. Open An... Read more
Angular Drive Damper effectiveness drops after a certain value
Reproduction steps:1. Open the attached project 'Angular'2. Open the available scene3. Play scene4. Observe the behavior in scene vi... Read more
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