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0
votes
Won't Fix

[TreeCreator] Cannot multi-edit trees

Terrain

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Sep 04, 2017

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Version/s: 2017.2.0b9

Reproduction steps: 1. Create a terrain and open terrain inspector 2. Go to "Add trees" tab 3. Press "Edit Trees -> Add tree" 4. In ... Read more

0
votes
Won't Fix

Signing in with a Personal License acc after signing out from an IDL acc...

License

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Sep 04, 2017

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Version/s: 2017.3.0a7

Signing in with a Personal License acc after signing out from an IDL acc, doesn't reset the skin of the Editor, no option to Upgrade... Read more

0
votes
Fixed

[Android] Application crash on start when reopening it multiple times

Mobile

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Sep 04, 2017

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Version/s: 2017.1.0p2

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Close the app and launch... Read more

0
votes
Fixed

Physics Debugger "Hide Layers" not working then GameObject have differen...

Scene/Game View

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Sep 04, 2017

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Version/s: 2017.1.0p5

How to reproduce: 1. Download attached project file and open "Test" Scene 2. Open Window -> Physics Debugger 3. Select "Collision Ge... Read more

0
votes
Fixed

Windows build crashes when loading the assembly

Windows

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Sep 05, 2017

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Version/s: 5.4.5p1

Reproduction steps: 1. Open "New Unity Project 4.zip" project 2. Build the project for Windows 3. Launch the built .exe Expected R... Read more

0
votes
Fixed

The position of the cursor is wrong in the input field

uGUI

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Sep 05, 2017

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Version/s: 5.4.5p1

Steps to reproduce: 1. Run the main scene. 2. Continuously input any keys in the "input field". 3. Notice that the position of the ... Read more

0
votes
Won't Fix

The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...

IMGUI

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Sep 05, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip) 2. Add testing.cs script to the Main Camera 3. Sele... Read more

0
votes
By Design

[WSA] Building with a plugin that has been built for .Net 4.5 fails when...

Universal Windows Platform

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Sep 05, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Open the attached project 2. Open Build Settings 3. Switch platform to Windows Store 4. Build for WSA 5. Obse... Read more

0
votes
By Design

[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working

Shaders

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Sep 05, 2017

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Version/s: 2017.3.0a7

Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more

0
votes
By Design

Loading AssetBundle assets one by one with LoadAsset() does not find chi...

Asset Bundles

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Sep 05, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more

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