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5
votes
Fixed

ScalableBufferManager does not scale Depth Buffer correctly when using d...

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the attached “scalablebuffermanager_issue” project2. Open the “SampleScene” and enter Play Mode3. Select th... Read more

1
votes
Active

Certificates are not shown in the Accelerator dashboard when clicking on...

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Aug 23, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a20

How to reproduce:1. Set up a Unity Accelerator instance using either an Accelerator-generated certificate, a self-signed certificate... Read more

0
votes
Fixed

[Android] Crash if there are around 20k files in Resources folder

Mobile

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Jun 05, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open user provided project2. Build and run on a device3. See that app hangs/crashes Reproduced on: 2017.2.3p1,... Read more

0
votes
Fixed

Rect Transform edge position changes when Pasting As Child on a differen...

Scene Hierarchy

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Oct 27, 2021

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Version/s: 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached project ("UnityCanvasIssue.zip")2. Open SampleScene3. Select "GameObject" and "Image" in th... Read more

0
votes
Fixed
0
votes
Won't Fix

Editor is lagging when selecting the asset

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Apr 05, 2024

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Version/s: 2022.3.20f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder3. Se... Read more

0
votes
Fixed

Terrain does not support setting the renderingLayerMask filters used by ...

Terrain

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Jun 06, 2019

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Version/s:

Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

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