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5
votes
Postponed

SceneManager.LoadSceneAsync freezes the editor when loading scenes with ...

Asset and Scene Management

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Jan 03, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project2. Open the "Menu" scene3. Enter Play mode4. Press any of the buttons on the screen E... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

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Jun 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

0
votes
Duplicate

Project window Asset icons disappear when using Terrain brush

Terrain

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Jan 19, 2026

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Version/s: 6000.5.0a5

Reproduction steps:1. Create a new project2. Create Terrain GameObject (GameObject > 3D Object > Terrain)3. Click on “Paint Te... Read more

0
votes
Fixed
1
votes
Fixed

Crashes without Stacktrace when opening Scene

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Dec 13, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj" Expected result: Editor successfully launches and opens “/Assets/Scenes/... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

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