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0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

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May 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

1
votes
Fixed

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

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May 03, 2019

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Version/s: 2019.1.0a9, 2019.1.1f1

How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more

0
votes
Fixed

Depth Mask is not receiving "Global Post Process" effects

URP Features

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Oct 16, 2021

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Version/s: 2020.3, 2021.1.24f1, 2021.2, 2022.1

How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more

0
votes
Fixed
0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

Material properties are set to 0 when building in Server mode

Dedicated Server

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May 23, 2022

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Version/s: 2020.3.24f1

Reproduction steps:1. Open the 'serverBuildMaterialsIssue' project2. Open the 'Sample' Scene3. Enter Play mode4. Observe the printed... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Fixed

Memory leak when previewing a prefab with a scene that has many lights

Universal RP

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May 31, 2022

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Version/s: 2022.1.0b7, 2022.2.0b4, 2023.1.0a5

Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more

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