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5
votes
Not Reproducible

Importing an OBJ file with more than 17 groups fails (with Houdini)

Graphics - General

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Aug 30, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Create new empty project 2. Import attached .obj files 3. Notice that sidewalks.obj have more than 17 groups, s... Read more

0
votes
By Design

Areas missed by Progressive Lightmapper when using Mesh compression

Progressive Lightmapper

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Aug 31, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Download attached project file 2. Open "Test" Scene 3. Go to Windows -> Lighting -> Settings, select Progressiv... Read more

0
votes
Fixed

[Mac] Webcam resolution can not be changed

Video

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Aug 31, 2017

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Version/s: 2017.1.0p5

User has a script that switches webcam's resolution (240p, 480p, 720p, 1080p) How to reproduce: 1. Connect a webcam that supports a... Read more

0
votes
By Design

GUISkin Button Style does not apply to Toolbar Buttons

Themes

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Aug 31, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1.Open attached ‘GUISkinButtonStyleBug.zip' Unity project 2.Go to Window->'Show GUISkin Window' 3.Observe button... Read more

0
votes
By Design

Crashed in Direct3DCreate9Ex when Graphics API is set to Direct3D9 and l...

DirectX12

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Aug 31, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1) Download attached project 'ShaderTest.zip' and open in Unity 2) Switch platform to PC, Mac & Linux Standalon... Read more

0
votes
By Design

Creating a timeline on a prefab doesn't allow to apply changes to it

Timeline

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Aug 31, 2017

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Version/s: 2017.2.0b10

How to reproduce: 1. Create a new project 2. Create a cube 3. Drag and drop it to the project so it becomes a prefab 4. Select cube ... Read more

0
votes
Fixed

When timeline playable exists in the project, it prohibids changes in in...

Timeline

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Aug 31, 2017

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Version/s: 2017.2.0b10

How to reproduce: 1. Create a new project 2. Create a Cube in the scene and drag it to project window so it becomes a prefab 3. Open... Read more

6
votes
Not Reproducible

Unity UI buttons become unresponsive after minimizing fullscreen window ...

Facebook Gameroom

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Aug 31, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached project 2. Change platform to Facebook and start to build; 3. Open the build for debugging v... Read more

0
votes
Duplicate

Floating point precision affects GameObjects's vertex positions

Shadows/Lights

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Aug 31, 2017

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Version/s: 2017.2.0b9

Reproduction steps: 1. Open the attached project "DistancePrecisionRepro.zip"; 2. Open the Sphere_500000 scene; 3. Notice that the S... Read more

0
votes
Fixed

Changing generic animation to legacy while it is used in timeline throws...

Timeline

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Aug 31, 2017

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Version/s: 2017.2.0b10

How to reproduce: 1. Open the attached project 2. Open test scene and select Eskimo_2 3. If you open its timeline playable you can n... Read more

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