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Serialization error when having a class and a generic with the same name
To reproduce:1. Open the attached project2. Open the scene3. Make sure you have an object with a script attached4. Make sure the scr... Read more
"Prewarm" on non-looping particle systems causes duration issues when re...
To reproduce:1. Import attached package2. Open "TestScene". It contains a few particle systems under a parent particle system and a ... Read more
MasterServer.RegisterHost() causes slowdown after 10 seconds
To reproduce:1. Open the attached project2. Open scene HostRegisterTest3. Open profiler4. Enter play mode and inspect the CPU usage5... Read more
NullReferenceException when selecting game objects in the Hierarchy
Steps to reproduce : - import the project attached- open the scene "Demo Side Scroll Test 1"- select the Camera Blocker in the Hiera... Read more
IE not detected as supported browser if no plugin is installed
-e: if you never had a webplayer installed IE will not be detected as supported browser -repro:--remove all webplayer plugins you ha... Read more
Depending on the Layout of the Editor, duplicating Sprites may leak memory
Depending on the Layout of the Editor, even simple projects (created from scratch and have a single PNG added as sprite) seem to lea... Read more
Unity crashes when rotating a sprite
Steps to reproduce : - import the image attached- create a sprite from the image- drag the sprite to the scene and add a 2D Polygon ... Read more
Unity freezes while calculating player position by dividing by deltaTime
To reproduce:1. Open the attached project2. Run the 'PoC' scene in the Levels folder3. Try clicking the sky4. The Unity freezes and ... Read more
Shaders: doing SetFloat et al in the editor has performance issues
Performance of material.SetFloat, SetColor etc. in the Editor is dependent on total amount of shader property names present. The mor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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