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Fixed in 4.3.2

Votes

0

Found in

4.3.0f4

Issue ID

578199

Regression

No

Shaders: doing SetFloat et al in the editor has performance issues

Shaders

-

Performance of material.SetFloat, SetColor etc. in the Editor is dependent on total amount of shader property names present. The more unique names there are, the slower the call is. This only applies to Editor; it does some validation checks.

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