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Fixed in 4.3.2
Votes
0
Found in
4.3.0f4
Issue ID
578199
Regression
No
Shaders: doing SetFloat et al in the editor has performance issues
Performance of material.SetFloat, SetColor etc. in the Editor is dependent on total amount of shader property names present. The more unique names there are, the slower the call is. This only applies to Editor; it does some validation checks.
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