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[SafeArea] When device is held in Portrait, app is running in Portrait U...
How to reproduce:1. Open the attached project2. Make sure Resolution and Presentation settings have2.1 Fullscreen disabled2.2 Render... Read more
[Android] [Input] Touch.Phase is being reported inaccurately when the us...
Reproduction steps:1. Download and open the submitted project "TouchTest.zip"2. Build and run on Android (Development build)3. Set C... Read more
Editor sometimes does not register input or gets stuck while a debugger ...
Reproduction steps:1. Open new Unity project with HDRP template2. In Visual Studio, add 50+ breakpoints throughout the solution3. In... Read more
'Alpha from Grayscale' doesn't work when the source texture is a 16-bit ...
How to reproduce:1. Open the user's attached project2. In the Assets folder select 'SnowPuff_01_PNG_16bits'3. In the Preview section... Read more
[DX12] System Used Memory rapidly increases when Hybrid Renderer V2 is used
How to reproduce:1. Open the user's attached project "HybridHDRPSamples.zip"2. From the Project tab, open Assets/CommonAssets/Base.u... Read more
Errors/Exceptions get thrown when interacting with Package Manager when ...
Reproduction steps:1. Open attached project "1327051.zip"2. Open Package Manager3. Select "My Assets" in the second dropdown menu fr... Read more
Nested asset name will not update in Project View if renamed from a script
How to reproduce:1. Open the attached project2. Select TestAsset in the Project View3. In the Inspector type in a new name at Nested... Read more
[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...
How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more
Stop Playing and Recompile option causing errors and recompiling at the ...
Reproduction steps:1. Create a new Project2. Go to Edit > Preferences > General; and set Script Changes While Playing to Stop ... Read more
2D PSD Importer always reimports .psb files when switching build platforms
Reproduction steps:1. Open user's project "Test.zip"2. In the top menu bar, open File/Build Settings...3. Notice how it's currently ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset remains in the project when attempting to delete it using "DestroyImmediate()"
- Texture preview icons are missing in Frame Debugger when expanding "Textures" foldout
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items