Search Issue Tracker
[Shadergraph] Keyword properties are stuck highlighted when a keyword no...
Repro steps:1. Create a shadergraph2. Create a boolean keyword3. Drag the boolean keyword onto the graph4. Select the boolean keywor... Read more
[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...
Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:1... Read more
[Shadergraph] Unicode arrow on Transform Node no longer displays
Reproduces in Version: 2021.2.0a16.2250Does not reproduce in Version: 2021.1.3f1.2299Repro step:1. Open shadergraph2. Create a trans... Read more
[Shadergraph] Behavior of view to object space in direction mode is wron...
Repro steps:1. Open the attached shadergraph in URPExpected result: the shadergraph should be black, because transforming a normaliz... Read more
[GraphView] Node groups, systems, properties, sticky notes can not be re...
How to reproduce:1. Create a new HDRP/URP (make sure VFX package is installed on URP) project or open the existing one2. Create VFX ... Read more
Sprite Shape is not Rendered in Play Mode/Build when Cache Geometry is E...
How to reproduce:1. Open the user's attached "TesteProject.zip" project2. Open the "SampleScene" Scene3. Select the "New SpriteShape... Read more
[Input System] Out-of-focus Gamepad devices do not set ButtonControl.was...
Reproduction steps:1. Open the attached user's project "InputSystem Bug.zip"2. Connect a xinput compatible controller3. In the Proje... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit