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1
votes
Fixed

Animation Event is not called at last frame of Animation Clip when passi...

Animation

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Mar 24, 2018

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Version/s: 2017.3.1p3

Reproduction steps:1. Open the attached project "Not Fire Event.zip";2. Open the test.unity scene;3. Enter a play mode;4. Observe th... Read more

0
votes
By Design

Building a player within a layout group in a custom inspector results in...

IMGUI

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Mar 24, 2018

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Version/s: 2018.1.0b10

Reproduction steps:1. Download user's project and open in Unity2. Select SparkTools -> Settings -> Build Settings3. In Inspect... Read more

1
votes
Fixed

Editor crashes when opening external folder through MenuItem

Themes

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Mar 25, 2018

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Version/s: 2018.1.0a1, 2018.1.0b12

Reproduction steps:1. Open the attached project from ownCloud;2. Select "PebbleBug -> Open Screenshots..." in the upper menu. Act... Read more

0
votes
Fixed

[Audio] "SerializedObject target has been destroyed" error is thrown on ...

Audio

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Mar 26, 2018

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Version/s: 2017.3.0b1, 2018.2.0a6

"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low p... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps to... Read more

0
votes
Duplicate

Transforming a GameObject while recording Animation clip converted from ...

Timeline

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Mar 26, 2018

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Version/s: 2017.1.0b6, 2017.3.0f3

How to reproduce:1. Open the attached Unity project (jitters.zip)2. Open the "test" scene3. Select the Cube. In the Animation or Tim... Read more

0
votes
Duplicate

Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...

Physics

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Mar 26, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more

0
votes
Fixed

Reflection Probes set to Custom, and Environment Reflections does not ac...

Progressive Lightmapper

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Mar 26, 2018

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open QA attached project2. Play the scene and notice that Reflection probe object assigns Render Texture as Cu... Read more

0
votes
By Design

Recording m_IsActive with GameObjectRecorder results in keys at each frame

Animation

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Mar 26, 2018

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Version/s:

Here's the user message: > So I am using this to bind the GameObject.IsActive :> EditorCurveBinding binding = EditorCurveBindi... Read more

0
votes
Fixed

Physical camera framing doesn't match Maya

Camera

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Mar 20, 2018

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Version/s: 2018.2.0a6

Read more

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