Search Issue Tracker
Missing link in "Creating the Avatar" manual section
http://docs.unity3d.com/Documentation/Manual/CreatingtheAvatar.htmlAt the bottom of the page there is a highlighted phrase "See this... Read more
Erasing a tree causes a crash
To reproduce:1. Open attached project2. Open scene "test". It contains a terrain and a tree3. Select the terrain and open the tree t... Read more
Unity does not refresh the project after an asset gets created through s...
To reproduce:1. Open attached project. It contains a script that generates a texture in play mode2. Attach the "SaveTextureTest" scr... Read more
Surface shader: a custom SingleLightmap function causes compilation to fail
Steps to reproduce : - import the project attacehd- click on the shader and notice the errors in the inspector Read more
AssemblyCompat issue with plugins
On Win8.1 it's impossible to build Win Store Apps if there are specific plugins. This issue appeared on 4.3.0f4 version with SDK 8.1... Read more
Broken link in the docs
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html and notice is not found Read more
Exported splashscreen images are not updated if default orientation is c...
Steps to reproduce:1. Open any project2. In player settings set default orientation to LandscapeLeft3. Build the project4. In player... Read more
The fbx impporter breaks animations
Steps to reproduce : - import the project attached- click on the model and notice in the Inspector that it has an Animation componen... Read more
Undo/redo does not work in some instances
To reproduce: 1. Open project, open editor Custom -> OpenThis editor has 4 buttons:- Create Trackers- Create Method 1- Create Met... Read more
Screen.orientation doesn't work correctly on tablets
Screen.autorotateToPortrait = false;Screen.autorotateToPortraitUpsideDown = false;Screen.orientation = ScreenOrientation.AutoRotatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled