Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0f4
Issue ID
577788
Regression
No
Surface shader: a custom SingleLightmap function causes compilation to fail
Steps to reproduce :
- import the project attacehd
- click on the shader and notice the errors in the inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment