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[macOS] "Metal: cannot write to unused constant buffer." error is thrown...
How to reproduce:1. Open the attached project's "case_1326869-Project.zip" Scene labeled "Test"2. In the Hierarchy, select the "Test... Read more
Device Simulator doesn't update Application.platform when it changes whi...
How to reproduce:1. Open the attached "1325786.zip" project2. Enter the Play Mode3. Observe the Console4. In the Simulator window ch... Read more
UI Toolkit breaks after assembly reload when using the Input System package
Reproduction steps:1. Open the attached project (UIToolkitBug.zip)2. Open scene Scenes/SampleScene2. Press the Play button3. In the ... Read more
[XR SDK][Post-Processing] Ambient Oclussion breaks in Play mode when XR ...
Reproduction steps:1. Open the user's attached "XR Plugin Postprocessing Bug.zip" project2. Load the SampleScene3. Enter Play mode E... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
[URP] Property values are missing for Setting button in New Screen Space...
Property values are missing for the Setting button in New Screen Space Shadows in Custom Renderer Data Steps to Repro 1. Create a ne... Read more
[Gizmos] Crash in mac editor when WheelCollider has parent rigidbody wit...
Reproduction steps:1. Open the user's attached project2. Select "Bike" prefab in the scene "NeonCity"3. Set its scale's x value to 0... Read more
editor crashes on trying to open project on a very long path
-e: when you try to open a project on a very long path the editor crashes--tested and repro with 2019.4, 2020.3 and 2021.2--doesn't ... Read more
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce:1. Open user's attached project from "CrashTest 2020.2.2f1.zip"2. Open Scene "CrashTestScene"3. Add 2 objects as ch... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables