Search Issue Tracker

Fixed

Votes

0

Found in [Package]

1.0.0-preview.17

Issue ID

1324337

Regression

No

UI Toolkit breaks after assembly reload when using the Input System package

Package: UI Toolkit

-

Reproduction steps:
1. Open the attached project (UIToolkitBug.zip)
2. Open scene Scenes/SampleScene
2. Press the Play button
3. In the Game view, press the "Test" button
4. In the Project window, right-click and reimport Assets/Main.cs
5. In the Game view, press the "Test" button
6. In the Hierarchy window, select the GameObject "Main"
7. In the Inspector window, under the component "Main (Script)", enable the "Fix Reload" field
8. In the Project window, right-click and reimport Assets/Main.cs
9. In the Game View, press the "Test" button

Expected result: the button can be pressed in all three instances
Actual result: NullReferenceException error is thrown after enabling "Fix Reload" and reimporting Asset

Reproducible with: 1.0.0-preview.15, 1.0.0-preview.16, 1.0.0-preview.17 (2020.3.17f1, 2021.1.20f1)
Could not test with: 2019.4.30f1 (UI Toolkit package unavailable), 2021.2.0b9, 2022.1.0a7 (cannot resolve errors after upgrading the attached project: "error CS0234: The type or namespace name does not exist in the namespace...")

  1. Response avatar

    Resolution Note:

    Fixed in 2022.1.0a12

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.