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[ProBuilder] InvalidCastException is thrown when ProBuilder package is r...
Reinstalling the "ProBuilder" package from "Package Manager" throws InvalidCastException error, Refer attached video. Steps to repro... Read more
[WindowsMR][SpatialAnchor] - 2019.3 - Trying to retrive the Native Spati...
Reproduced with: 2020.1.0a2, 2018.4.8f1 Notes:Found on trunkMight be related to the UWP memory leak where we changed the call on the... Read more
Vertices for RichText markups do not get stripped if the text does not f...
How to reproduce:1. Open user-submitted project (InconsistentVertCount)2. Open the SampleScene and enter Play Mode3. See the Console... Read more
Visual glitches appear in play-mode when 2D Animation Package is used
How to reproduce:1. Open Unity project, attached to a google drive2. From the main menu select Nementic/Windows/Level Start3. In the... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatically... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce:1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project2. Select the "player" GameObject in the Hier... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps:1. Open QA attached project "repro_1169739"2. Build and run on Android3. Physically rotate the phone, autorotation is on... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur:On legacy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned