Search Issue Tracker
Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps:1. Download and open the attached project "1324841.zip"2. Open the Scene view (Window -> General -> Scene)3... Read more
NullReferenceException thrown when calling GetWindow<>() inside ShowWind...
Reproduction steps:1. Open the attached project "1325267Test.zip"2. In the Project window/Assets folder, create a new script file to... Read more
[Adreno 3xx] Nothing is rendered when Post-Processing is enabled
How to reproduce:1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo2. Make s... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce:1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo2. Make s... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more
[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps:1. Create a new project2. Add XR Plug-in Management package3. Add the Oculus XR Plugin4. Switch build target to Android5... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more
Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce:1. Open the attached project2. Open the Level0 scene3. Click Window > 2D > Tile palette4. Select any Tile fro... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce:1. Open the attached project2. Open AbstractColorFilterToggle prefab3. Select Checkmark in the Scene Hierarchy4. Di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open