Search Issue Tracker
[Animation] Red vertical bar is not moving in a motion parameter diagram...
-Unable to move the red vertical bar in motion parameter diagram of Blend Tree. Value of the threshold parameter is changing but the... Read more
Frame Selected does not logically bound this prefab
Look at the attached video "no_sense.avi". Doing "Frame Selected" on that object focused on bounds that are seemingly too large. Nee... Read more
[XR][Quest] Significant increase in async scene loading
Repro steps: 1. Open attached project from link in edit 2. Build and Run on Quest The app loads relatively slower to the splash scr... Read more
[Android] Number Pad Keyboard symbols are not registered on InputField
Reproduction steps: 1. Open the SampleScene Scene in the attached "1257383.zip" project 2. Build the project on Android 3. Press the... Read more
Shader Graph Custom Function fails to compile giving an unclear error wh...
How to reproduce: 1. Create a new project 2. Import the Shader Graph package from the Package Manager 3. In the Project window creat... Read more
"Unexpected error while post-processing lambdas" error is thrown when en...
How to reproduce: 1. Open the attached project "1259225.zip" Expected result: no errors are thrown to the Console Actual result: "U... Read more
[Android]UI is multiplied in a build when loading UI with a script
Steps to reproduce: 1. Open user's attached project "Magnus.zip" 2. Build it to Android 3. Notice multiplication of the UI in the "M... Read more
Installing Device Simulator package results in 'TwoPaneSplitView' error
Reproduction steps: 1. Create new Unity project 2. Install Device Simulator package 3. Observe Console window Expected result: No e... Read more
Bolt 2 - Project Settings State menu is blank
Not sure what is supposed to be here. If nothing it should be removed. Update: Windows only issue macOS is fine. Steps to reprodu... Read more
[Entities] Error DCICE001: Entities.ForEach Lambda expression uses somet...
Steps to reproduce: 1. Add this script to project with Entities installed: using Unity.Entities; public class NewBehaviourScript :... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes