Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a4
Issue ID
946445
Regression
No
Iso camera renders the scene blue (fully in fog)
1. project uses deferred BUT when you switch to isometric - deferred cannot be used with ortho camera so editor is switched to forward
2. fog settings are used ONLY in forward (for deferred you need fog-as-post-effect)
3. when you change scene camera perspective<->ortho camera distance changes too (and considerably i must add) so fog kicks in much earlier
Though, i must add, even if fog is switched to linear it is still way more abrupt change than in perspective
it is not a regression per se as you can see in screenshots that there were parts "fully in fog" before - it is just start way earlier now
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
Add comment