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0
votes
Fixed

[metal/hlslcc/runtime][OSX] Significant performance regression on OSX Me...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change graphics API to 'Metal' for Mac Standalone3. Build 'Elements Preview' scene4. ... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Bigger CPU/GPU frame time on OSX and iOS Metal bu...

iOS

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change graphics API to 'Metal' for Mac Standalone3. Build 'Test' scene4. Attach the b... Read more

0
votes
Fixed

[metal/hlslcc/runtime][OSX] Slightly bigger CPU/GPU frame time on OSX Me...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project2. Change graphics API to 'Metal' for Mac Standalone3. Build 'DEMO INFINIGRASS v1.3 UNGR... Read more

0
votes
Fixed

[Regression][5.5][Performance] Editor hangs for several seconds when pai...

Terrain

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Aug 16, 2016

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Version/s: 5.5.0a5

Prerequisites:Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps to r... Read more

0
votes
Postponed

Crashes on importing .dae files

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Aug 16, 2016

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Version/s: 5.4.0f3

Some .dae files on import cause Unity to freeze and then crash. To reproduce:1. Create a new project2. Import the attached file to U... Read more

0
votes
Fixed

[EditorAnalyticsEvents] Backend responds 500 with "circuit breaker is op...

Developer Analytics

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Aug 16, 2016

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Version/s: 5.5.0a5

Back-end gives "circuit breaker is open" error for some events (from same/different sessions). To repro:1. Run Unity and track outgo... Read more

0
votes
Fixed

[AW] Animation clip selection with no game object does not show nested p...

Animation

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Aug 16, 2016

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Version/s:

Repro:1- Open project in attachment.2- Open scene 'Untitled'.3- In the Assets folder, select animation clip 'New Animation'4- Open t... Read more

1
votes
Fixed

[VR] Windows x86 32-bit players do not appear in VR headset

VR

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Aug 17, 2016

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Version/s: 5.4.0p2

VR-enabled Windows players only work in VR headsets if they are built for x86_64 architecture. VR-enabled Windows x86 applications w... Read more

0
votes
By Design

"Detail Resolution Per Patch" property value does not change amount of d...

Terrain

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Aug 16, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open "GuffTerrain" project2. Open "GuffScene" scene3. Enable Frame Debugger4. Select TerrainContaienr>Terra... Read more

0
votes
Duplicate

Zero-volume BoxCollider causes PhysX to return null shape

Physics

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Aug 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "Home".3. Enter the play mode and notice that... Read more

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