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0
votes
Fixed

[Regression] [Windows] Build does not play videos loaded from the Resources

Video

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Aug 18, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open the user-provided project 2. Build the project ensuring it is targeting .NET 4.6 3. Launch the Build Desired ... Read more

0
votes
Won't Fix

Image shown wrong while canvas using packed sprites with ETC1 + Split Al...

uGUI

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Aug 19, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Download attached project 2. Open "scene" Scene and change Build Settings to Android 3. Go to Play Mode and Exi... Read more

1
votes
By Design

Mobile/Particles/Additive shader is affected by the global Fog

Graphics - General

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Aug 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity 2) Open scene 'M... Read more

0
votes
Duplicate

Crash in GameObject_Get_Custom_PropTransform when calling Object.Destroy...

Scripting

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Aug 19, 2017

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Version/s: 5.4.3f1

How to reproduce: 1. Open the attached project 2. Open the "primary level" scene 3. Press Play Actual result: Unity crashes. Expect... Read more

0
votes
Fixed

Fatal Error "No valid name for platform: 6", when 2 specific Libraries a...

Themes

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Aug 19, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll" 2. Open new Unity project. 3. Add those 2 Libraries to a pro... Read more

0
votes
Duplicate

LineRenderer.loop causes flickering lines between LineRenderer component...

Visual Effects - Legacy

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Aug 19, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Open the attached project 2. Open the "Scene" scene Actual result: The triangles create flickering lines betwe... Read more

0
votes
Won't Fix

After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...

WebGL

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Aug 20, 2017

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Version/s: 2017.1.0p4

Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more

8
votes
Fixed

[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...

Scripting

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Aug 20, 2017

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Version/s: 2017.1.0p4

Steps to reproduce: 1. Download MulticastExample.zip 2. Run the project 3. Build the "Main" scene to an iOS device 4. In iOS device,... Read more

0
votes
Fixed

Reflection Probes incur cost (per renderer) regardless of proximity to e...

Progressive Lightmapper

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Aug 20, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open project attached (ReflectionProbePrefTest.zip). 2. Open Profiler 3. Start Scene 4. View DrawOpaque in pr... Read more

0
votes
Fixed

Incorrect auto layout on enabling/disabling UI child Prefab elements of ...

uGUI

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Aug 20, 2017

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Version/s: 2017.2.0b7

How to reproduce: 1. Download attached project file 2. Open "UISketches" Scene and press Play 3. In Hierarchy go to TopRightSidebar ... Read more

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