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"A GameObject name cannot be set to an empty string" warning is logged ...
How to reproduce:1. Open the user's attached project2. In the Project window, expand sprite asset and select its first sub-asset (wi... Read more
PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyObject in the Scene Hierarchy4. Observe MyComponent in t... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more
Reflection probes must be rebaked twice to update when using "Generate L...
Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more
Crash after closing the Editor when broken asset bundle is loaded asynch...
Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce:1. Open the attached project "ColorPickerMenu.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. ... Read more
[OSX] Light Probe Group gizmo spheres are not rendered
Steps to repro: 1. Create new project and scene in URP;2. In Hierarchy right click and select Light>Light Probe Group;3. In the S... Read more
GetAvailableImporterTypes returns duplicates AssetImporter types
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more
Node in the Block Node is deleted when reconnecting a Node to it while "...
How to reproduce:1. Open the attached "1334341_Repro" project2. Double click on the "ShaderGraph" Shader Graph to open it3. Reconnec... Read more
[HDRP] Need to update Area light cookies UI
This PR made some changes for the Directional, Point, Spot lights in an attempt to Unify with URP. Area lights left unchanged and de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default