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[GraphView] Node groups, systems, properties, sticky notes can not be re...
How to reproduce:1. Create a new HDRP/URP (make sure VFX package is installed on URP) project or open the existing one2. Create VFX ... Read more
Sprite Shape is not Rendered in Play Mode/Build when Cache Geometry is E...
How to reproduce:1. Open the user's attached "TesteProject.zip" project2. Open the "SampleScene" Scene3. Select the "New SpriteShape... Read more
[Input System] Out-of-focus Gamepad devices do not set ButtonControl.was...
Reproduction steps:1. Open the attached user's project "InputSystem Bug.zip"2. Connect a xinput compatible controller3. In the Proje... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce:1. Open the user's attached project2. In the Project window open Assets > AddressableAssetsData > AssetGroups... Read more
GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...
Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more
[Input] Different buttons are selectable while holding Enter key
Steps to reproduce:1. Download and open the project "UISubmitReleaseBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play mod... Read more
AndroidJavaException is thrown when calling Advertisement.Show()
Steps to reproduce:1. Open the user's attached project "QuizWorld.zip"2. Build it to Android with developer option enabled3. Connect... Read more
[XR SDK] A black screen is rendered in HMD after entering Play mode in t...
Reproduction steps:1. Open the user's attached "FocusSwitch-A.zip" and "FocusSwitch-B.zip" projects side-by-side2. Load the "SampleS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class