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Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce:1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs"2. Enter Play mode3. Observe Console window Exp... Read more
[Mac][Packman] Package list disappears on clicking on Packages when filt...
Package list disappears on changing package view filter from 'All Packages' to 'In project' or vice-a-versa when packman window is n... Read more
[64bit IL2CPP] Marshal.OffsetOf returns incorrect offset
To reproduce:1. Open the user's attached project using the EnvIronman VM (more information in Edit)2. Open the SampleScene inside of... Read more
Playmode tint Alpha channel doesn't affect some of the Package managers ...
Steps to reproduce:1. Create a new project2. Open Preferences window and lower Playmode tint Alpha channel3. Open Package Manager4. ... Read more
[HDRP] Banding issues in a simple scene
Reproduction steps: 1) Download and open project2) Notice banding like in banding.png Further investigation:In HDRP debug Diffuse Li... Read more
[HDRP] Procedural Sky Volume value change has no effect when changing th...
Steps to reproduce:1. Create a new HDRP Project2. Import user's attached package "HDRPVolumeBugReport"3. Open "SampleScene" from use... Read more
Popup is overlapping callback button when it is invoked from UI Elements
How to reproduce:1. Open attached project ("1181179.zip")2. Open Bug Report window (Window->BUG REPORT ====)3. Click on IMGUI But... Read more
Every second Entity index is skipped when CreateEntity and SetSharedComp...
How to reproduce:1. Open attached project ("1181138.zip") using the EnvIronman VM (more information in Edit).2. Open the Entity Debu... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce:1. Open the attached project ("case_1179905-19.3.zip")2. Open the repro scene ("1")3. Select Bug > Check Depende... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
All about bugs
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