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1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

1
votes
Fixed

AudioImporter - Preload Audio Data setting is showing up in per-platform...

Audio Authoring

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May 18, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more

0
votes
Won't Fix

Inspector does not update changes to Assets made through Editor scripts

Themes

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Dec 27, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

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Jun 10, 2020

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Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

1
votes
Fixed

Error "Must set an output directory through SetCompileScriptsOutputDirec...

Scripting

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Jun 22, 2017

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Version/s:

Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more

0
votes
Fixed

Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...

Inspector Framework

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Mar 27, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

[Input System] When binding gamepad controls, triggerButton gets bound i...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more

0
votes
By Design

W (input to move forward) does not work

Package: Input System

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Dec 20, 2022

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Version/s: 1.3.0, 1.4.4

Steps to reproduce:1. Open the “2D Racing Game” project2. Build And Run in WebGL/Windows3. Wait for the timer to end4. Press W (to m... Read more

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