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0
votes
Won't Fix

[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...

Metal

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Jun 07, 2022

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Version/s: 2022.2.0a13

Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more

0
votes
By Design

"SpriteAtlas.GetSprite" causes an increase in memory usage when called t...

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Jan 19, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24

Reproduction steps: Open the user’s attached project “MemLeak_Project“ Open “Assets/Scenes/SampleScene.unity“ Scene Enter the Play m... Read more

0
votes
Won't Fix

Inspector does not update changes to Assets made through Editor scripts

Themes

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Dec 27, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

1
votes
Duplicate

[WebGL] [ECS] Incorrect entities hierarchy move when running WebGL build

WebGL

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Aug 20, 2020

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Version/s: 2019.4, 2020.1, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1271872-WebGLParentEntity.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

1
votes
Fixed

Error "Must set an output directory through SetCompileScriptsOutputDirec...

Scripting

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Jun 22, 2017

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Version/s:

Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more

0
votes
Fixed

URP Camera prefab fields (Render Type, Renderer, Background Type) are no...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

[ProBuilder] ArgumentNullException thrown on creating prefab of New Poly...

Package: Probuilder

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Dec 01, 2020

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Version/s: 5.0.0-pre.7

How to reproduce:1. Create a new project2. Window > Package Manager >ProBuilder > Install3. Tools > ProBuilder > ProB... Read more

0
votes
Fixed

[HDRP] Volumetric clouds are synced per camera and not via a global time...

HD RP

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Jan 03, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more

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