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votes
Active

Various errors thrown in the Console when opening an HDRP project with a...

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Sep 26, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Create a new "3D (HDRP)" template project (Editor version 6000.3.0f1) with a project path up to 20 characters ... Read more

0
votes
Won't Fix

[SpriteEditor] Slicing a sprite with transparency will create alpha blen...

2D

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Jun 28, 2016

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Version/s: 5.3.5f1

Slicing a sprite with transparency outside of the selection will create alpha blending on the edges of the sprite Reproduction steps... Read more

0
votes
Fixed

[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...

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Sep 12, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

Crash on FindAssetsWithImporterTypeV2 when opening the project

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Feb 17, 2023

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Version/s: 2021.3.19f1

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

0
votes
Won't Fix

Inspector does not update changes to Assets made through Editor scripts

Themes

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Dec 27, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

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