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2.0.0a7 Lists and Dictionaries don't support Class Asset types.
Original [Issue |https://support.ludiq.io/communities/5/topics/4731-200a7-lists-and-dictionaries-dont-support-class-asset-types] - P... Read more
2.0.0a7 Bolt Setup Wizard comes up after C# script compilation
<pre><p><img src="/s/attachments/21929/5/1072/eb32586332f34ab418e1e881c82b5405.png"></p></pre> <p><br><br></p><pre>Skipping serializ... Read more
Bug in bolt setup documentation in scripting 4x NET
[Original Issue |https://support.ludiq.io/communities/5/topics/1841-documentation-generation-failures]- 6 Duplicates but postponed b... Read more
[InputSystem] SimulateTouch fails to end touch simulation phase when rel...
Steps to reproduce: 1. Open user's attached project "InputSystemBugs.zip" 2. Open "CallbackTestWithInteraction" scene 3. Enter Play ... Read more
2.0.0a10 NullReferenceException - when trying to set singleton variabl...
[Original Issue|https://support.ludiq.io/communities/5/topics/4977-200a10-nullreferenceexception-when-trying-to-set-singleton-variab... Read more
a9 : More than one singleton error
Original [Issue |https://support.ludiq.io/communities/5/topics/4855-a9-more-than-one-singleton-error]- Needs more information ---- ... Read more
Error while generation code 2a10
Original [issue|https://support.ludiq.io/communities/5/topics/5008-error-while-generation-code-2a10] - Needs More information ---- {... Read more
2a10 Can't Invoke a function at editor time
Original [Issue|https://support.ludiq.io/communities/5/topics/4873-2a10-cant-invoke-a-function-at-editor-time] - Pending review ---... Read more
bolt crashes with unity 2017.2
Original [Issue |https://support.ludiq.io/communities/5/topics/590-editor-instability-with-opengl-or-metal] - Marked by Lazlo as Uni... Read more
2a10 Result-less API extension Invoke method conflicts with MonoBehaviou...
Original [Issue|https://support.ludiq.io/communities/5/topics/4950-2a10-result-less-api-extension-invoke-method-conflicts-with-monob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes