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Reflection probe baking time drastically increases after setting higher ...
Steps to repro:1. Open the attached project and 'TEST' scene;2. Go to Edit>Preferences>GI Cache and click Clean Cache button;3... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps:1. Download and open the attached "GamepadBugTest.zip"2. In the menu bar, press "Window" > "Analysis" > "In... Read more
Mouse Clicks are not being registered in multiple Displays in Play Mode
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Open Scene 'SampleScene'3. Enter Play Mode4. Try clicking ... Read more
SkinnedMeshRenderer bounds are not automatically readjusted after changi...
How to reproduce:1) Create a new Unity project2) Create a Plane GameObject3) Add a Cloth Component4) Remove the reference to the mes... Read more
Cloth constraints gradient tool does not have a field for editing constr...
How to reproduce:1) Create a new Unity project2) Add a Cloth Component to any GameObject3) Toggle constraint editing from the Inspec... Read more
[MacOS] 2D Tile placement lags when Editor is not focused
Reproduction steps:1. Download and open the user's project2. Open SampleScene3. Open the Tile Palette window by clicking Window >... Read more
Cannot implicitly convert from 'Texture2D<float4>' to 'struct UnityTextu...
Repro steps:1. Import the attached pacakge.2. Select the Texture2D property in blackboard3. In the Graph Inspector, untick 'exposed'... Read more
Player crashes on UnityMain when a nested class with the Serializable at...
How to reproduce:1. Open the attached project ('case-1310970.zip')2. Go to File -> Build Settings and press the Build button3. Ru... Read more
Bounding box not recalculated on word wrap
Steps to reproduce: 1. Open project and press play2. Ensure game screen is set to 'Free Aspect'3. Drag window horizontally until wra... Read more
Shader Graph becomes unresponsive after UI interactions using MacBook Pr...
Originally I filed this bug as a crash after making a nodal connection using Shader Graph. Re-launching Unity and experimenting with... Read more
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